
DOZER is a single-player, arcade-style game motivated by observations of emergency road crews clearing sand from beachfront roads during coastal storms (Lazarus and Goldstein, 2019). The game is also a fully coupled morphodynamic model, in which plowing actions by the player affect, and are affected by, patterns of storm-driven sediment deposition.
The game can be played for fun, or used as a heuristic tool for insight into the dynamics of deliberate, human intervention in the physical processes of a natural hazard event.
Documentation and code is available at:
- GitHub: https://github.com/envidynxlab/dozer_release
- Zenodo (citeable DOI): https://doi.org/10.5281/zenodo.15589917